Weather conditions can change, going from clear, sunny (or starry) skies, to foggy conditions with low visibility, to freezing blizzards. Traveling in different weather conditions may have impact on movement speed, wear and wetness of clothing, fatigue, warmth, as well as on visibility or audibility in the environment.
Types of weather[edit | edit source]
Sunny/clear[edit | edit source]
The easiest type of weather to survive in, with excellent visibility. Winds may be calm to quite strong. It's possible to use a magnifying lens to light a fire during the day if outside in these conditions. If these conditions persist during the night, it is possible for the aurora to make an appearance.
Mix of sun and cloud[edit | edit source]
Generally the same as sunny. Windspeeds can be calm to quite strong. Fires can be lit using a magnifying lens outside if it's daytime.
Cloudy[edit | edit source]
Not much different from previous types of weather, aside from not being able to start fires with the magnifying lens.
Fog[edit | edit source]
Occasionally, fog will move over Great Bear Island, and it can be light, moderate, or heavy. Moderate to heavy fog will prevent the player from using charcoal to sketch on the map, and Spray Paint icons don't show up on the map. The low visibility can make navigating wide open areas difficult, as well as avoiding predators. Winds will generally be calm to fairly light.
Snowfall[edit | edit source]
While snowfall does occur during a blizzard, light to moderate snowfall can also occur outside of a blizzard. Falling snow will gradually wet the player's clothing. This light snowfall can be an indication of an upcoming blizzard, so remain alert. Sketching a map is possible, and the winds will be light to moderate.
Blizzard[edit | edit source]
The coldest weather conditions on Great Bear occur during its blizzards, whose frequency depends greatly on the game's difficulty level. High winds and very low temperatures make staying outside very difficult, even with top-quality clothing, while the snowfall will quickly wet and subsequently freeze any clothing the player is wearing. Sketching a map is impossible, and travel is generally not recommended until the storm has passed. Blizzards may last anywhere from 2 to about 12 hours.
High winds[edit | edit source]
High winds push against the character, slowing movement and increasing fatigue rate when moving against, speeding movement and lowering fatigue when moving with. High winds can also make starting a fire or lighting a torch or match impossible.
Wind blown campfires[edit | edit source]
Campfires will blow out in heavy winds, but not completely. Instead, an affected campfire is capped to 9 minutes of fire life. Adding additional fuel will not be able to raise the campfire's life above 9 minutes. While it may be possible to keep such a fire tended until the storm shifts its winds, the better option is almost always to relocate.
Windshield[edit | edit source]
If the player is hiding behind an object where the wind does not hit them, they will get an icon windshield. This has the same effects as the wind dying away; the player's windchill will diminish or go away entirely, campfires can be lit, movement rate will return to normal, etc. Winds can change direction over the course of the day, so be careful when using an object as a wind break.