The Long Dark is a first-person open-world survival game developed by Hinterland Games for Microsoft Windows, OS X, Linux, Xbox One and Playstation 4.
Summary[edit | edit source]
The Long Dark begins with a massive geomagnetic anomaly that affects all electronic equipment. Cars, radios, computers, and most other modern technology has been rendered useless. The world is quiet now, and, with no lights, the nights are long and dark.
- Front Seat to the End of the World
Immersive first-person exploration game-play featuring a stunning, original art style. Navigate the savage beauty of the Northern Wilderness while you face the hazards of the new “post-digital” frontier.
- Survive by Your Wits Alone
Be on the lookout for potential supply caches, all the while applying and improving survival skills to overcome the hazards of harsh weather, aggressive wildlife, lack of food and water, and the mysterious aurora that adds more uncertainty to an already uncertain survival situation.
- Survival of the Fittest
Deep survival simulation game-play where every decision matters. Explore a large, open world in search of resources while balancing unpredictable conditions against the needs of your daily and, hopefully, long-term survival.
Game Modes[edit | edit source]
Story[edit | edit source]
- Play the Story of Will Mackenzie as he struggles to survive, crashed in the wilderness in the aftermath of a mysterious geomagnetic disaster.
Survival mode[edit | edit source]
- Experience potentially hundreds of hours of free-form sandbox game-play. Push yourself and your skill to last as long as possible without the Story elements.
Challenge[edit | edit source]
- Test your skills with scenarios designed to Challenge seasoned players. How fast can you complete these challenges?
Gameplay[edit | edit source]
No electricity. No machines. Only you, the brutal Canadian winter...and hope.To stay alive you will need to provide for yourself from what you can find. No rescue can be expected now. Nearby structures may still stand. Perhaps they are all abandoned; perhaps they still contain useful equipment. They definitely can provide shelter. And the woods. The woods are everywhere. You grew up with woods like these, you have fished waters like these. There is much that nature can provide and much it can take away.
Most important now is your health. It is only you, no one else to rely on. You must meet your basic needs. Food. Water. Where will you sleep? And what can be done to push back the constant, gnawing cold? All must be answered. By you.
With luck and determination you may find relief, even comfort, here in the new wilds. But there are other places to be. And there must be ways to get there. Explore. Search. Venture out. The world still exists. But how, and where, remain to be seen.
Stay healthy, stay alive.
Mitigate the needs of survival.
Navigate a threatening region.
Eventually establish yourself after a while...
And find your way in the new old world.
"How far will you go to survive?" - The Long Dark
Realism[edit | edit source]
- Main article: Realism
The game is created while striving for realism in many areas and as such borrows many afflictions and core survival mechanics from real life. It gives players an interesting set of choices to play with safely. The creators do not, however, as a general rule, tune the gameplay for realism or to conform to real-world expectations, therefore new players may find some things intuitive from the get-go and may need to learn how some other things work during play or from other players.
Story Plot[edit | edit source]
Will Mackenzie works as a pilot for Jackrabbit Remote Transport prior to the First Flare event. After hesistantly accepting to fly his ex-wife Astrid Greenwood out to Great Bear Island, his plane goes crashing down into the Northern Canadian Wilderness of Great Bear Island after a mysterious geomagnetic storm knocks out all power to his instrument panel.
Astrid comes to Will after years of being apart to ask him if he can fly her out to an isolated town in the northern area of Great Bear Island in order to treat a patient of hers. She also brings a mysterious case with her and doesn't want to reveal the content to Will. The two separated some time ago, but both still wear their wedding rings. It is implied that they had a child together who had passed away. Mackenzie also used to have an alcohol problem that he claims is under control now.
After the crash, in episode 1, Will finds Astrid's case but not his ex-wife. Therefore he takes the decision to go look for her in the challenging wilderness of the Great Bear Island.
Reception[edit | edit source]
The Long Dark received "critical acclaim" from Steam users, according to Steam reviews. On release, it received mostly mixed to positive reviews from critics, praising its sandbox nature, the content and the atmosphere while criticizing the story. Fan base alike also criticized the story mode calling it a "fetch quest" rather than a story.
Achievements[edit | edit source]
- Main article: The Long Dark/Achievements
Changelog[edit | edit source]
- Main article: The Long Dark/Changelog
Gallery[edit | edit source]
- Main article: The Long Dark/Gallery