A firearm's ability to attack from a distance means that a player can frighten or kill attacking predators from a less dangerous position.
Overview[edit | edit source]
The revolver is a tool used to fire revolver ammunition at targets. The high-velocity rounds travel in a straight line and can cause significant injuries to smaller animals. However, the weapon's relative lack of stopping power makes it better suited for scaring off stalking or charging wildlife. The weapon's loud discharge alone can be enough to drive away hostile animals, as well. The revolver can also be fired or used as a melee weapon during struggles with wolves, but other tools may be more effective in this scenario.
If a shot hits the targeted animal (indicated by a spurt of blood) but fails to immediately kill it, the round will still sometimes result in a bleeding wound that will leave a blood trail on the ground. Over the course of several game hours, the wound might eventually kill the animal. Expended rounds disappear.
Revolver Firearm Skill[edit | edit source]
Steadfast Ranger update also added a new, 8th, skill to the game: Revolver Firearm Skill. This skill affects the operation, decay, and cleaning of the revolver. Bonuses for levels 2 - 5 are listed below.
Note: It took 71 successful wildlife hits and reading 3 Small Firearms research books to reach Level 5.