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Risk[]

Your body temperature is very low. If it remains low, you'll get Hypothermia.
In-game description

Affliction[]

Your body temperature was too low for too long. You will weaken until you stay above freezing for 24 hours.
In-game description

Hypothermia is an affliction in The Long Dark, caused by exposure to the cold.

Overview[]

Hypothermia is the result of "Hypothermia Risk" reaching 100%, which is caused by Warmth being lowered to freezing (0%) for two consecutive hours (in-game) or by falling through weak ice. Once manifested Hypothermia doubles the Condition loss from freezing, from 20% to 40% loss per hour, and causes Fatigue to drain at double the normal rate.

Tips[]

  • The treatment for Hypothermia and Hypothermia Risk is keeping Warmth above freezing until the affliction heals. Should the player start freezing while recovering from Hypothermia, the recovery time will reset.
  • The time to recover from Hypothermia is based on the experience mode: 6 hours for Pilgrim, 12 for Voyageur, 18 for Stalker and 24 for Interloper. Remaining recovery time is shown on the Status menu.
  • Hot food or drinks and campfires can help stay above freezing, even when outdoors.
  • Freezing, even without Hypothermia, is by far the deadliest Need (Freezing: 20% Condition loss per hour (40% with Hypothermia), Thirst: 2% per hour, Hunger/Fatigue 1% per hour).
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