“ | Banged up flashlight. In-game description
|
” |
For the unique version of the Flashlight, see Miner's Flashlight.
The Flashlight is a light emitting, self-defense tool in The Long Dark. It is available in both Story mode and Survival mode, and was added in the launch of The Long Dark Wintermute Story Mode Episode 2: Luminance Fugue.
Overview[]
The Flashlight is battery-powered portable light source used as a modern industrial age era replacement of the Torch and Storm Lantern, but is unfortunately no longer functional due to the effects of the First Flare (much like all modern electronics currently.)
When equipped and used by the player, they will receive a message informing them that the battery is currently dead, making it little more than an unusable paper weight. During an Aurora or Glimmer Fog event, however, the Flashlight battery will instantly recharge to full battery capacity, and can be used as a portable light source again.
Turning the Flashlight on creates a cone of light, but will slowly drain its battery. While a Flashlight is on and wielded, its "high beam" mode (RMB) can be used, rapidly draining its battery but greatly lighting the surrounding area. The high beam setting of the Flashlight can be used as a temporary defense against charging Aurora predators: animals driven berserk by an active night-time aurora (aurora wolves, aurora timberwolves, and aurora bears), but only so long as the battery is not completely drained.
All Flashlights will slowly recharge to their maximum storage capacity when not turned on, as long as an Aurora/Glimmer Fog event remains active. Once these events end, the battery will immediately die, and the flashlight will become unusable until the next event.
Storm Lanterns and Flashlights are the only tools that do not Decay, even when equipped during a Struggle. However they spawn with various levels of Condition and can be repaired with Scrap Metal.
Tips[]
- When turned on, a Flashlight provides light, but slowly drains its battery. The battery will be instantly full at the start of an Aurora/Glimmer Fog event, but will immediately be drained once these events end.
- The Flashlight is useful for saving matches for torches or lamp fuel for storm lanterns, and players should take advantage of this during an Aurora/Glimmer Fog event when traveling through low light areas.
- When turned on, Flashlights provide a limited cone of light effect that has the farthest reach of any wieldable light source. They however do not saturate the entire nearby area with light, unlike flares, torches, and storm lanterns. This can create a "tunnel vision" effect that leaves nearby corners of the player's vision unlit. Turning the High Beam mode on will greatly saturate the area in light, at the cost of battery life.
- A Flashlight's high beam (RMB, while on) is effective at stopping the charge of an Aurora Wolf, Aurora Timberwolf or Aurora Bear. High Beam drains a large amount of battery while active, but only a short burst is required to stop a charging aurora animal.
- Flashlights can remain powered even when dropped or placed, allowing them to be used as temporary stationary lights during an aurora. Their high beam cannot be active when placed/dropped.
- The Flashlight requires tools and Scrap Metal to repair.
- Scrapping a Flashlight will give 1 Scrap Metal.
Trivia[]
During an Aurora or Glimmer Fog event, using the Flashlight on High will cause the tip of the Flashlight to emit sparks, visually explaining why the battery power dies so quickly. Despite the obviously high power consumption, the battery will never short circuit/suffer critical operational damage from being overcharged.
The light the Flashlight emits in High Beam Mode flashes between the colors Purple, Green, and Blue.
The Flashlight appears to be loosely based on a 1920s vintage Ever-Ready flashlight, however uses a LED bulb as opposed to the Ever-Ready's fluorescent bulb.
Gallery[]
Cooking | |||||||||||
Ice Fishing |
| ||||||||||
Hand Tools |
| ||||||||||
Weapons |
| ||||||||||
Light | |||||||||||
Mending | |||||||||||
Sleep | |||||||||||
Transmitter Parts | |||||||||||
Research | |||||||||||
Other | |||||||||||
Wintermute |
| ||||||||||
Removed |