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"There are many ways to die in the wilderness. Medical treatements -- man-made or harvested from the natural world -- will save your life. Use the Status screen to check on your health. Apply a Treatment using the First Aid Radial menu. You can also use Treatments from your Pack menu"
— In-game description

First aid is the term used for items that can be consumed to prevent or treat injuries and diseases to the player throughout their playthrough.

Afflictions[]

Main article: Afflictions

Negative afflictions cause condition loss and/or otherwise impede the player. There are currently 14 types of negative afflictions, which can be classified into two types: injuries and diseases.

Injuries[]

Injuries are caused by falling, animal attacks, or exposure to the elements. The names of injuries that can affect a player will be briefly displayed on screen when they occur. Additionally, the player character will usually cry out in pain.


Diseases[]

Prior to contracting diseases, players are able to view their risk for the disease in the status menu. Certain actions taken by the player, such as consuming raw carnivore meat or drinking unsafe water, dramatically increase the risk that the player will contract the related disease. Once the disease has been contracted, treatment is required to remove the negative effects.


Administering first aid[]

Administering first aid to treat an injury or disease is done primarily using the first aid interface from the Radial Menu. Current afflictions are listed and selectable on the left side of the screen. First aid items can also be consumed directly from the inventory. Although, since the game does not pause in the inventory menu, the additional steps might waste precious time.

After selecting the first aid item, a menu with the player's current afflictions allows the player to direct the treatment to the specific affliction. Using the wrong treatment on the wrong affliction, however, will still consume the item without curing the affliction. The player will need to apply the correct treatment on the right affliction to begin recovering.

It is possible to have multiple instances of similar afflictions. Each must be treated individually. Many afflictions will have two different possible treatments; regardless, treatments are only selectable when the necessary items are in the inventory. Many afflictions also require a resting or waiting period to completely cure after the treatment is applied.

Afflictions disappear when they are cured. Some afflictions will disappear without treatment once sufficient time has passed, while others slowly drain condition and can kill they player if not cured quickly enough.


First aid types[]

Preventative[]

First Aid.png Item Prevents Effect Dose Weight Renewable
Antiseptic icon.png Antiseptic Infection risk icon.png Infection Reduces the risk of infection from an animal attack by 40% 0.10 liters 0.14 kg
(0.308 lb)
Artificial
Bandage icon.png Bandage Infection risk icon.png Infection Reduces the risk of infection from an animal attack by 25% 1 item 0.10 kg
(0.22 lb)
Artificial
Old Man's Beard Wound Dressing icon.png Old Man's Beard Wound Dressing Infection risk icon.png Infection Reduces the risk of infection from an animal attack by 40% 1 item 0.10 kg
(0.22 lb)
Natural
Water Purification Tablets icon.png Water Purification Tablets Dysentery icon.png Dysentery Purifies 1 liter of unsafe water, allowing the player to drink without risk of dysentery 1 tablet 0.06 kg
(0.132 lb)
Artificial

Treatment[]

First Aid.png Item Treats/restore Dose size Weight per dose Renewable
Antibiotics icon.png Antibiotics Dysentery icon.png Dysentery

Food poisoning icon.png Food poisoning
Infection icon.png Infection
Intestinal parasites icon.png Intestinal parasites

2 pills 0.03 kg
(0.066 lb)
Artificial
Bandage icon.png Bandage Blood loss icon.png Blood loss
Broken ribs icon.png Broken ribs

Burns icon.png Burns
Sprained ankle icon.png Sprained ankle

Sprained wrist icon.png Sprained wrist

1 0.10 kg
(0.22 lb)
Artificial
Birch Bark Tea icon.png Birch Bark Tea
Restore Condition icon.png
Restore condition (slowly, like sleep effect on health but while awake)
1 0.10 kg
(0.22 lb)
Natural
Painkillers icon.png Painkillers Broken ribs icon.png Broken ribs

Burns icon.png Burns
Pain.png Pain

2 pills 0.03 kg
(0.066 lb)
Artificial
Reishi Tea icon.png Reishi Tea Dysentery icon.png Dysentery

Food poisoning icon.png Food poisoning
Infection icon.png Infection
Intestinal parasites icon.png Intestinal parasites

1 0.10 kg
(0.22 lb)
Natural
Rose Hip Tea icon.png Rose Hip Tea Broken ribs icon.png Broken ribs

Burns icon.png Burns
Pain.png Pain

1 0.10 kg
(0.22 lb)
Natural
Emergency Stim icon.png
Emergency Stim Sprained ankle icon.png Sprained ankle

Restore Condition icon.png
Restore condition (15)


Energy boost icon.png
Give unlimited stamina for a limited time (before total depletion)

1 0.10 kg
(0.22 lb)
Artifiical
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