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What I Know description
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First Aid is both a term and category used for items that can be consumed to prevent or treat injuries and diseases to the player throughout their playthrough. They have their own dedicated section within the Radial Menu.
Afflictions
- Main article: Afflictions
Negative afflictions cause Condition loss and/or otherwise impede the player. There are currently 39 types of negative afflictions, which can be classified into two types: injuries and diseases.
Injuries
Injuries are caused by falling, animal attacks, or exposure to the elements. The names of injuries that can affect a player will be briefly displayed on screen when they occur. Additionally, the player character will usually cry out in pain.
Diseases
Prior to contracting diseases, players are able to view their risk for the disease in the status menu. Certain actions taken by the player, such as consuming raw carnivore meat or drinking unsafe water, dramatically increase the risk that the player will contract the related disease. Once the disease has been contracted, treatment is required to remove the negative effects.
Administering First Aid
Administering First Aid to treat an injury or disease is done primarily using the first aid interface from the Radial Menu. Current afflictions are listed and selectable on the left side of the screen. First Aid items can also be consumed directly from the inventory. Although, since the game does not pause in the inventory menu, the additional steps might waste precious time.
After selecting the first aid item, a menu with the player's current afflictions allows the player to direct the treatment to the specific affliction. Using the wrong treatment on the wrong affliction, however, will still consume the item without curing the affliction. The player will need to apply the correct treatment on the right affliction to begin recovering.
It is possible to have multiple instances of similar afflictions. Each must be treated individually. Many afflictions will have two different possible treatments; regardless, treatments are only selectable when the necessary items are in the inventory. Many afflictions also require a resting or waiting period to completely cure after the treatment is applied.
Afflictions disappear when they are cured. Some afflictions will disappear without treatment once sufficient time has passed, while others slowly drain condition and can kill they player if not cured quickly enough.
First Aid types
Preventative
|
Item | Prevents | Effect | Dose | Weight | Renewable |
|---|---|---|---|---|---|---|
| Antiseptic | Reduces the risk of infection from an animal attack by 40% | 0.10 liters | 0.14 kg (0.308 lb) |
Artificial | ||
| Caffeine Pills | Reduces |
gives 25 Fatigue and Fatigue Reduced for 4 hours
Also gives Headache for 3 hours |
1 pill
(5 pills/pack) |
0.10 kg (0.22 lb) |
Artificial | |
| Heat Pack | Raises |
Raises Warmth by +5C for 6 hours | 1 pack | 0.10 kg (0.22 lb) |
Artificial | |
| Old Man's Beard Wound Dressing | Reduces the risk of infection from an animal attack by 40% | 1 item | 0.10 kg (0.22 lb) |
Natural | ||
| Vitamin-C Pills | Reduces |
Reduces Scurvy Risk/Scurvy by 100 units per pill | 1 pills
(5 pills/bottle) |
0.10 kg (0.22 lb) |
Artificial | |
| Water Purification Tablets | Purifies 1.00 liter of unsafe water, allowing the player to drink without risk of Dysentery | 1 tablet | 0.06 kg (0.132 lb) |
Artificial |
Prepared Plants
|
Item | Cooked into | Weight per dose |
|---|---|---|---|
| Prepared Birch Bark | 0.05 kg (0.11 lb) | ||
| Prepared Burdock | Can be consumed as food or boiled into |
0.15 kg (0.33 lb) | |
| Prepared Reishi Mushrooms | 0.05 kg (0.11 lb) | ||
| Prepared Rose Hips | 0.05 kg (0.11 lb) |
Treatment
|
Item | Treats/Restores | Dose size | Weight per dose | Renewable |
|---|---|---|---|---|---|
| Antibiotics | 2 pills | 0.03 kg (0.066 lb) |
Artificial | ||
| Bandage | 1 | 0.10 kg (0.22 lb) |
Artificial | ||
| Birch Bark Tea | 1 | 0.10 kg (0.22 lb) |
Natural | ||
| Burdock Tea | 1 | 0.10 kg (0.22 lb) |
Natural | ||
| Emergency Stim | Give unlimited Stamina for a limited time (before total depletion) |
1 | 0.10 kg (0.22 lb) |
Artificial | |
| Go! Energy Drink |
|
1 | 0.25 kg (0.55 lb) |
Artificial | |
| Painkillers | 2 pills | 0.03 kg (0.066 lb) |
Artificial | ||
| Reishi Tea | 1 | 0.10 kg (0.22 lb) |
Natural | ||
| Rose Hip Tea | 1 | 0.10 kg (0.22 lb) |
Natural |
Equipment
|
Item | Prevents/Use | Weight |
|---|---|---|---|
| Respirator (only in Tales from the Far Territory expansion) | 0.00 kg (0 lb) | ||
| Canister (only in Tales from the Far Territory expansion) | Used to make a Respirator functional | 0.20 kg (0.44 lb) |
First Aid | |||||||
|---|---|---|---|---|---|---|---|
| Artificial | |||||||
| Natural |
| ||||||
| Respirator | |||||||




