Fire Starting is a Survival Skill that is used to start fires.
Fires generate heat to restore and conserve Warmth. Players can cook food, melt snow, and purify water on any fire started through the fire starting skill.
How to start a fire
Fire Starting is one of the easiest skills to train in The Long Dark, as players can increase their skill by lighting a new fire at any time during their playthrough.
To start a fire, players have to "use" an existing Firebox or fire or place a new campfire in an acceptable location. The player must then select an ignition source, tinder (optional at level 3 and higher), fuel, and an optional accelerant. At the top of the screen, the player's current fire starting skill and the chance of success with the currently selected materials are displayed.
Chance of starting
The chance of a fire-starting attempt succeeding is calculated directly by adding the benefits of the character's skill and all materials being used in the attempt. Changing the materials can improve the chance of a successful start. Chances greater than 100% are rounded down to 100% and cannot fail.
Attempting to start
Activating the start button on the bottom right will launch an attempt. A progress wheel will fill as the player character attempts to get the fire started. Normal attempts take 6 in-game minutes to achieve success. Attempts that include an accelerant take only 1 in-game minute. It is also possible to be interrupted in an attempt by aggressive Wildlife. Interrupted attempts count as a failure.
Failing to start
Failure, if it does occur by chance, will consume a random amount of time before canceling the progress bar and removing the campfire (unless the player is relighting an existing fireplace). Failing a starting chance consumes the tinder and any liquid used, but does not consume the fuel. Matches are consumed as ignition sources but torches and flares are not. Firestrikers suffer condition loss on every attempt, while a magnifying lens does not.
Equipment
Players need one starter, one tinder, and one fuel before they can start fire starting. Player can start fires without a tinder after achieving level 3 in their fire starting skill.
Starter
Players can select any starter currently carried in their inventory. They are sequenced alphabetically and further sorted by condition, highest to lowest. The condition of the starter does not affect the chance of success.
Image | Ignition Source | Benefit | Weight | Additional Info |
---|---|---|---|---|
Cardboard Matches | +0% chance | 0.005 kg (0.011 lb) |
Consumed in attempt | |
Flare (lit) | +5% chance | 0.25 kg (0.55 lb) |
Attempt may succeed even if item burns out | |
Magnifying Lens | +5% chance | 0.10 kg (0.22 lb) |
Only effective outdoors with sunny weather [1. 1] | |
Marine Flare (lit) | +5% chance | 0.25 kg (0.55 lb) |
Attempt may succeed even if item burns out
Beware of very short lifespan | |
Torch (lit) | +5% chance | 0.30 kg (0.66 lb) |
Attempt may succeed even if item burns out | |
Wood Matches | +5% chance | 0.008 kg (0.018 lb) |
Consumed in attempt | |
Firestriker | +15% chance | 0.10 kg (0.22 lb) |
2% condition loss each attempt |
- ↑ Magnifying lens does not require direct exposure to sun. For instance, can be used to start fires in the stove inside fishing huts or underneath thick tree cover as long as the day is at least partly sunny.
Tinder
Players can select any tinder currently carried in their inventory. Currently, all tinders have equal buffs although their weight may vary. Heavier newsprint and newsprint rolls, as well as stacks of papers, can be broken down into Tinder Plugs. Cardboard Boxes are often found as rubbish and can easily be broken down with or without a tool such as a Hunting Knife for quick amounts of Tinder Plugs. Breaking down Fir Limb and Cedar Limb branches often provide a Tinder Plug. Cat Tail plants always provide 1 Cat Tail Head and are quite plentiful.
Player can start fires without a tinder after achieving Fire Starting Level 3 in their fire starting skill.
Image | Tinder | Benefit | Weight |
---|---|---|---|
Birch Bark | +0% chance | 0.05 kg (0.11 lb) | |
Cash | +0% chance | 0.05 kg (0.11 lb) | |
Cat Tail Head | +0% chance | 0.05 kg (0.11 lb) | |
Newsprint | +0% chance | 0.10 kg (0.22 lb) | |
Newsprint Roll | +0% chance | 0.10 kg (0.22 lb) | |
Tinder Plug | +0% chance | 0.10 kg (0.22 lb) | |
Stack of Papers | +0% chance | 0.10 kg (0.22 lb) |
Fuel
Players can select any fuel currently carried in their inventory. Each type of fuel differs in how much burn time it will add to a fire, how easy it is to light, and how much heat it will produce once burning. Attempting to burn an unfinished Research Book will issue a confirmation warning to the player before it can be burned.
Image | Fuel | Benefit | Burn Time | Heat Bonus | Weight |
---|---|---|---|---|---|
Reclaimed Wood | -5% chance | +30 minutes | +3 °C (5.4 °F) |
0.25 kg (0.55 lb) | |
Torch (unlit) | +5% chance | +0-10 minutes | +1 °C (1.8 °F) |
0.30 kg (0.66 lb) | |
Fir Firewood | +0% chance | +90 minutes | +3 °C (5.4 °F) |
1.00 kg (2.2 lb) | |
Coal | +0% chance | +60 minutes | +20 °C (36 °F) |
0.30 kg (0.66 lb) | |
Firelog | +7% chance | +120 minutes | +3 °C (5.4 °F) |
2.00 kg (4.4 lb) | |
Cedar Firewood | +15% chance | +60 minutes | +6 °C (10.8 °F) |
0.50 kg (1.1 lb) | |
Stick | +15% chance | +7.5 minutes | +1 °C (1.8 °F) |
0.15 kg (0.33 lb) | |
Book | +35% chance | +18 minutes | +2 °C (3.6 °F) |
0.50 kg (1.1 lb) | |
Research Book | +35% chance | +18 minutes | +2 °C (3.6 °F) |
0.50 kg (1.1 lb) |
Accelerant
Players can optionally add any accelerant carried in their inventory. Accelerant increases the likelihood of success and shortens the start time for fire-starting to only one minute.
Image | Accelerant | Benefit | |
---|---|---|---|
Accelerant | +40% chance | 0.10 kg (0.22 lb) | |
Jerry Can | +40% chance | 3.30 kg (7.26 lb) | |
Lantern Fuel | +40% chance | 0.50 kg (1.1 lb) | |
Can of Gunpowder | +40% chance | 0.50 kg (1.1 lb) |
Types of Fireboxes
When lit, a firebox will increase nearby Warmth, dry Clothing, and most have Cooking slots.
Image | Firebox | Benefit | Cooking Slots | Additional Use(s) |
---|---|---|---|---|
Ammunition Forge | Wind proof | 0 | Can craft Bullets from Scrap Lead. | |
Pot Belly Stove | Wind proof | 1 | Only 1 cooking slot. | |
Furnace | Wind proof | 1 | Heats the Forge. | |
Campfire | Can be placed at the player's discretion
Deters predators Can be blown out by strong winds |
2 | Has 2 cooking slots. | |
Fire Barrel | Wind proof | 2 | None. | |
Wood Stove | Wind proof | 2 | None. | |
Fireplace | Wind proof | 2 | None. | |
Rim Grill | Wind proof | 2 | None. | |
Stove | Wind proof | 6 | Has 6 cooking slots. |
Feats
Players who have unlocked the Fire Master Feat are able to activate it to start a new game with a Level 3 Fire-Starting skill.
Image | Feat | Requirement | Effect |
---|---|---|---|
Fire Master | Start 1000 fires | Survivors start with a Level 3 Fire Starting skill |
Skill levels
Players can increase their fire starting skill by starting any fire. It is possible to increase fire starting skill by lighting a torch, then using the torch to start new fires, which allows for many skill points to be gained with a single match.
A limited increase can be obtained from the Research Book Survive the Outdoors!, which allows players to increase their fire starting skill by 10 skill points with 5 hours of research.
Once players have reached a new skill level, they unlock a new bonus/bonuses get better.
Level | Skill points | Effects | Flavor Text |
---|---|---|---|
1 | 0 |
|
You have no special knowledge or skill at starting fires, yet. |
2 | 20 |
|
You're quite good at starting fires now. Your fires start better and last longer. |
3 | 50 |
|
You have well above-average experience in starting fires now. You're becoming very capable. |
4 | 100 |
|
Very few can match your skill. Your fires burn faster and for longer. You have woodsmoke in your veins. |
5 | 200 |
|
You have a spark at your fingertips. Your skills are legendary. You're the fire whisperer. |
Primary |
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Secondary |
Fire Starting | |||||||||
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Starters | |||||||||
Tinder |
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Fuel |
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Accelerant | |||||||||
Firebox |