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Feat

A player achieving the Free Running feat

Feats are passive bonuses unlocked in The Long Dark.

Overview

Feats are a form of persistent progression, offering passive bonuses to Survival Mode characters. They cannot be used while playing Wintermute or Challenges. As of Hesitant Prospect (November 2020) there are 10 different Feats, each with unique effects. Feat progression is acquired while playing Survival Mode or Challenges.

As of V 2.0.0, Wintermute no longer provides progression towards unlocking Feats.

  • Feats must be unlocked by completing their specific requirements. (E.g. "Spend 100 days outside" for "Cold Fusion")
  • Progress made while playing Survival Mode or Challenges will grant credit towards unlocking Feats (except "Custom" survival mode games, which does not grant Feat progress but allows unlocked Feats to be used).
  • Feats must be 'Activated' when starting a new Survival Mode game.
  • Once a game has been started, Feats used for that save file cannot be changed.
  • Feats can be regarded as somewhat similar to Survival Skills, but Feat progression is tied to the player's account whereas Survival Skills are tied to a specific game.

The number of active Feats allowed in a game depends on the selected difficulty:

Difficulty Active Feats
Pilgrim 5
Voyageur 4
Stalker 3
Interloper 2
Custom 5

List of Feats

Each obtainable Feat is listed below, along with their requirements for unlocking and unique effects.

Feats icon Feat Requirement Effect
Badge feat bookSmarts Book Smarts 250 hours of Research 10% benefit from each completely researched book
Badge feat coldFusion Cold Fusion Spend a total of 100 days outside Permanent +2C bonus to Feels Like temperature
Badge feat efficientMachine Efficient Machine Survive 500 days Consume 10% fewer Calories
Badge feat firemaster Fire Master Start 1000 fires Survivors start with a Level 3 Fire-Starting skill
Badge feat freeRunner Free Runner Sprint 50 kilometers (31.07 miles) Sprinting burns 25% fewer Calories
Badge feat snowWalker Snow Walker Travel 1000 kilometers (621.37 miles) Stamina bar recharges 20% faster
Badge feat BlizzardWalker Blizzard Walker Spend 20 days outdoors during blizzards Speed reduction for walking into wind reduced by 25%
Badge feat ExpertTrapper Expert Trapper Snare 100 Rabbits Snares are now 100% more effective.
Badge feat StraightToTheHeart Straight To The Heart Use or consume 250 Cup of Coffee, GO! Energy Drinks or Emergency Stims The effects of Cup of Acorn Coffee, Cup of Coffee, GO! Energy Drink, and Emergency Stims last 25% longer
Badge feat nightWalker Darkwalker Complete the "Escape the Darkwalker" Challenge. (Collect all 10 diary pages and Banish the Darkwalker.) You are less Fatigued at night, but more Fatigued during the day.

Trivia

  • Book Smarts completion requires 10-62.5 books to be fully read to complete. This is typically more books than an entire Voyageur world, but is possible in a single (lucky) Pilgrim playthrough. When active, completing a research book which normally grants 10 skill points will grant 11 instead. A copy of "Advanced Guns! Guns! Guns" yields 10% of the credit for Book Smarts, by fully reading it (25 hours).
  • Cold Fusion's warmth bonus is similar to beginning the game while already wearing a weightless, full-condition Toque that never deteriorates and takes no equipment slot.
  • Efficient Machine affects all sources of Calorie Burn: being awake or asleep, climbing ropes, sprinting, harvesting, sawing metal and walking uphill. This makes "-10% calories consumed" stronger than "+10% calories", since it synergizes with the +25% calories from level 5 Cooking and makes the Well Fed Benefit easier to achieve and maintain, and indirectly reducing time spent eating.
  • Fire Master is equivalent to beginning the game having started 50 fires. This increases base fire start chance from 40% -> 65%, makes fuel last 10% longer, and makes tinder unnecessary.
  • Free Runner reduces the Calorie Burn of Sprinting, which is the second most calorie-intensive action (only to rope climbing), to 75% of its initial value, but does not affect its fatigue drain, and Sprinting while already starving carries no benefit.
  • Snow Walker allows more sprinting by shorter breaks between back-to-back Sprints, but has no effect on single short Sprints and negligible use in climbing.
  • Expert Trapper doubles the chance of capturing a Rabbit in snares placed inside of a Rabbit Grove (e.g. increasing 20% to 40%).
  • Straight To The Heart only affects the duration of the Benefits from Cup of Acorn Coffee, Cup of Coffee, GO! Energy Drink, and Emergency Stims (e.g. "fatigue reduced" from 1 hour to 1 hour and 15 minutes), but has no effect on the hydration or calories or other effects of these items. All consumables affected by Straight To The Heart are finite and non-renewable.
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