| “ | Traction, for your feet. Rope climbing drains less Stamina, Sprains are less frequent, and you can travel with more confidence over Weak Ice. In-game description
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Crampons are a Clothing accessory in The Long Dark.
Overview[]
When worn in any accessory slot, Crampons grant the Benefit Sure Footing, which has several effects:
- Decreases chance of sprains by 50% when on slopes.
- Decreases drain rate of climbing stamina by 40% (allowing you to climb further without stopping). (This is a bug, should be 60%)
- While climbing at <25% Fatigue, gain significantly increased climbing speed compared to not wearing crampons at this fatigue level.
- Increases the (invisible) timer of Weak Ice by 1 second (aka 20% more time to move off Weak Ice, before falling in).
Note: Crampons do not decrease the amount of Fatigue lost during climbing, and do not make you climb faster (unless at <25% fatigue).
Crampons are particularly useful in regions with multiple Mountaineering Rope climbs, such as Timberwolf Mountain, Ash Canyon, Mountain Town, and Hushed River Valley, or in areas with Weak Ice such as Forlorn Muskeg or when Beachcombing. Shoes/Boots must be worn in order to equip Crampons.
Location[]
There are 2 pairs of Crampons that can appear in the game. Note that Crampons do not spawn when playing on Interloper/Misery:
- Ash Canyon - A pair is always found next to the Technical Backpack in the Gold Mine. The trek there is long, cold (-25°C (-13°F)) and with predators in maze-like geography.
- Timberwolf Mountain - A pair has a chance to spawn in the Backpack at the middle of the Tail Section, overlooking the cliffside to Crystal Lake.
Improvised Crampons are a more easily acquired--though less effective--alternative that can be crafted at a Work Bench.
Repairing[]
Crampons can be repaired with 2 Scrap Metal using Quality Tools or Simple Tools. Repairing Crampons counts towards the Mending skill, rather than the Repair skill.
Tips[]
- If the player's footwear (shoes and 2 socks slots) are removed (whether by the player or their footwear is ruined) then their Crampons will automatically be removed, removing the Sure Footing affliction.
- Despite being designed to attach to shoes, the player can wear Crampons on their socks, which should not be possible.
- Wearing Crampons in the outer Accessory slot (right) and another Accessory in the inner (left) will protect that Accessory from damage during wildlife attacks (until the Crampons are destroyed).
- Crampons are very useful for Beachcombing, as they increase the fall time by 1 second.
- Like other clothing, Crampons Decay slowly over time, even slower indoors. Decay is persistent across all Regions and is based on in-game date.
Trivia[]
- In the Perilous Constraint update, when attempting to repair the Crampons without the Simple Tools or Quality Tools would give an error message stating a Sewing Kit is required.
- Crampons are the only clothing item with 100% waterproofness.
- Crampons are metal spikes attached to the underside of boots to increase traction on steep or rough terrain, particularly mountain climbing or traversing ice.
- The Long Dark crampons are a "strap-on" style, being an accessory to footwear. Other types include "stepped into" footwear, using vice-like designs to grasp the foot, or specialized boots with integrated crampons (aka "cleats").
- Originally after launch crampons could not be repaired, making their durability finite, until a repair function was later added. (between Errant Pilgrim (Dec 2019) and Perilous Constraint (Dec 2020)).
- Scrap Metal may be obtained by Beachcombing, making the repair of crampons renewable (provided they are not at 0% condition).
Gallery[]
Update history[]
- UPDATE 9 December 2020 (Update):
- Added to game.
| Standard | |
| Craftable | |